Saturday, March 26, 2011

Level 44: Friday, March 25, 2011

Knowing in advance that my time for exercise after work would be limited, due to attending a birthday dinner for my sister-in-law, and also knowing that I would have no other meal options than the crabcakes offered at said dinner, (since I'm not going to be THAT GUY who shows up at someone's house with a can of tuna fish or something,) it was vital that I got myself out of bed at 5:30 in the morning for my workout routine.

The northern wing of Dire Maul, also known as Gordok Commons, is home to some hostile ogres, all ruled by their king, Gordok. It's the part he was born to play, baby!

Who's your favorite American president? Mine would probably have to be Tom America.

This instance is unique because it is the first to offer a choice. Sure, you CAN do what you always do in instances, which is blindly kill everything in sight until you are rewarded with a new pair of pants, OR you can exercise some restraint and make your way to the king while sparing the lives of the various sub-bosses in the dungeon. Why would you do this? Because when someone kills an ogre king, they immediately replace him, and are given powerful items from their new subjects as tribute.

As you progress through the ruins, you need to figure out non-lethal ways to obtain keys and move past sub-bosses. Some solutions are as simple as avoiding where an ogre is moving, but others are much more complex, including fixing a broken trap so that it freezes one of the ogres in place...
and in the case of the last guard, disguising yourself in an ogre suit to trick him into letting you into the throne room.

No comments:

Post a Comment